Full Changelog
Items added
-Lucky slingshot
Other Changes
-Certain NPC's dialogue changed in New Hebron
-Guard in New Hebron now speaks when defeated
-Guard in New Hebron is now tougher
-Guard in New Hebron can now be interacted with if paid off
-Luckster class health has been lowered
-Spooky Ghost no longer hits twice
-Spooky Ghost appears less in mountain tunnel in New Hebron
-Mimic has been nerfed has gives better rewards
-Ernerst HP and Defense has been lowered
-Lots of other small changes and dialogue fixes
Bugixes
-Yo-Yo and ring of greed no longer get removed from shop after doing the quest "Clowning around"
-Goddard now stops vampires from attacking at the start of battle instead of after the first turn
I haven't been active for a while there a things that have happened in life that made me consider completely giving up on working on this and I suppose just generally giving up. I really appreciate the people who have supported this project and me for this time I've been gone. I'm going to be updating again both with SK and the other project which will have a demo out in a short while. I really am sorry for the absence, but I guess the only way to really apologize is through action and not words.
Thank you for your support.
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