Sunday, May 31, 2015

New Ideas!

So as of recently I have added in changes to SK where most of the enemies are semi nude, which also made me think. Why not have it to where you can bang enemies? So that's something that I want to add in the next update. You will also be able to bang guys or futa's if you choose allowing you to have scenes like that. There is no animal type stuff yet, I realize the was the top requested when I made a poll, so something like that may be in the next project I'm working on.

Speaking of which, I'm still working on a project also for 2003, you will be able to choose your starting character like the original SK. Except in this one you will be able to choose from a male or female rather than 4 male characters. Adding in some neat option for new scenes. Also I forgot to mention the scenes are also going to be updated to remove the waiting period between text and adding in some new dialogue.

Overall lots to do. :D

Friday, May 22, 2015

New update

So I've been going through SK and fixing and trying to find every last bug there is, and I think I have got them all, also useless area's like Bolton lake have been removed as well. And now the artwork for the enemies is now finished so, you will be able to see some enemies partially naked in the new update. Also a few things I have been cooking up and want to add are, a way to unlock sketches and old sex scene pics by doing different tasks in the game, a shop keeper in your camp site who upgrades a long with your camp site, it may replace Dark Desire entirely. Making it a bit easier to purchase Ecchi galleries.

So far so good, but the update may take some time, I want to be thorough and not create new bugs and make sure all are gone, a long with a lot of new content. So right now there is no set date for it to come out but I will do my best to keep you posted.


Also here's one of the edits I was talking about:


As you can see he looks harder to beat. Almost like he's now a bit more cocky. Hehehe.

Tuesday, May 19, 2015

Good News

So everything has been working out good as of late, I've found another artist to do portrait for characters and I'm sticking with the original artist for the sex scenes. I'm also planning on finding a pixel artist, but unfortunately they are hard to find. The good news is that when a new project comes out it will be a lot easier to add new content in, speaking of which I also have a lot planned for future projects, I'll be posting a bit of it on the Patreon page and updating it.

On the news of SK, I'm not sure if I said this already but there will be a lot of changes like before but nothing that won't allow you to transfer your save. A few areas like New Hebron will get a bigger map. And maybe some new area's quests.

Also I'm still planning on making a side project with RPG Maker 2003, but most likely the release or even previews will be a few months, the creation process seems to be a lot slower with 2003 but I think the end result will be pretty sweet, hopefully I will have more done soon.

And I wanted to say thank you to everyone who voted on the poll, I'll try to find more time to make quick updates on blogger so you know what's going on. As always thanks.

Wednesday, May 13, 2015

SK Changes and Side project

Hello everyone, so there is going to be another SK update which will unlock Valget and change a few things, something that's going to happen in the new update for SK, is well. A lot of the monsters you fight now are going to be showing some sort of Genitalia, the only one that won't be is probably the ghosts in the tunnel. And the vampires are mostly just going to show their breasts. There's going to be a lot of small changes like that. And if there is enough time I would like to have it to where you have an option to sleep with the monster you beat but that may be something for the future. Also New Hebron will have a lot of changes made to it, the map is going to be expanded so it will take some time to reach New hebron and the old temple, instead of it being fairly close.

Also I'm currently working with RPG Maker 2003 to make a neat short game, the battle system a lone makes it worth using, although the tileset doesn't have as much to as VX ace its still a great program.

2003 Battlesystem:

The cool thing is everything is animated so when you go to attack you can actually see your character attacking, and there are animations for being poisoned and stunned, or even running, which is great. It's something that's a bit more complicated than VX ace, but overall I think it's worth it and it will make it more fun.

And another cool feature is that it goes full screen mode by itself, so there is no worry about resizing the window. Overall it's going to be great working with a program like 2003 and seeing what I can create.

Tuesday, May 5, 2015

Poll stats and V1.00 Public release.

So I imagine some of you are wondering when the new version is coming out to be free to download, the answer is well. Now. Sorry its a bit out of the blue but I figured since its been a long time since it's been updated and its only fair. Also if you're wondering about porting an old save say from V0.85, that wouldn't be a good idea. You can port saves from the original V1.00 non fixed because of the character triggers still being there. There is also different characters in the newest version. And future updates will now no longer change things like this so you don't have to worry.

Also recently a poll was made for what you would like to see in future games, and the top three were.

1. Animal/Human  - 36

2. Male/Female - 30

3. Futa - 28

This poll helped me get a better perspective on what I should include in future projects. I will have to talk to my artist about the first one, and have options to where you can simply choose what you like. But other than that I will possibly try to include these type of sex scenes into future projects.

On a side note SK will have on more update in which you can simply use your old save to access a new area with some extra content. In the mean time while I am also working on SK I'll be working on a few short games and experimenting with different programming. The last update for SK should be either by the end of this month or the start of next month with previews to new projects coming soon.