Full Changelog
Glitches & Dialouge fixes
-You now get get teleported in front of the tent instead of to the left of it
Skills added
-Lightning
-Knights Valor
-Roll the dice
Items added
-Yo-Yo added
-Holy Ooze added
-Ring of XP added
-Dragon Shield added
-Holy Spear added
Other Changes
-You now choose your class at the start
-Class Knight added
-Class Sorcerer added
-Class Luckster added
-Items reblanced, more descriptions changed, also prices have changed with different effects.
-Spooky ghost has been nerfed
-Icon for steriods has changed, it now also gives you roid rage which increases attack and defense slightly and gives HP regen. But also has a small chance to kill you, confuse you, or poison you.
-Some of Goddards abilities have been changed to the sorcerer class making Goddard slightly weaker
On this update I wanted to add in classes, it felt a bit too bland just simply being an adventurer, you can now choose from four classes when you start your game.
Adventurer - Is resistant to Poison and blind, can dual wield both daggers and katanas. A very balanced stat class that only has one class ability currently
Knight - Uses swords and spears, has high HP, MDF, and DEF, while having low MP, Luck, Agility, and attack. Currently only has one class ability
Sorcerer - Uses staffs and magical armor, has high MP, MAT, and MDF, while having low HP, DEF, and Agility, currently has 6 class abilities.
Luckster - Uses an assortment of unique weapons, has all around medium stats with luck being very high. With this class all item drop from mobs will be doubled, has good Evade and crit chances along with chances to reflect attacks from both magic and physical attacks, also has a chance to dodge them. The more you level and increase your luck the chances of these things happening increase. Overall an RNG class I just added for fun, I was going to add gunslinger but figured it was a bit too bland.
Anyways I hope you all enjoy this update!
No comments:
Post a Comment